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description: How are assets distributed when players are killed?
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# 🥀 Kill distribution

In the Mafia protocol, each wallet has only one life. If you're killed, you can't return to the game. If your player profile holds multiple assets, here’s how they are distributed in the unfortunate event of your death.

<mark style="background-color:yellow;">Note: All values are qualified, but not final.</mark>

| 🪙 Asset       | 🩸 Killer | 📄Testimonial | ⚫Protocol fee |
| -------------- | --------- | ------------- | ------------- |
| Pocket cash    | 100%🩸    | 0%            | 0%            |
| Bank cash      | 0%        | 50%           | 50%           |
| Bullets        | 0%        | 0%            | 100%          |
| Health         | 0%        | 0%            | 100%          |
| Cars           | 50%🩸     | 50%           | 0%            |
| Bodyguards     | 0%        | 0%            | 100%          |
| Helper credits | 0%        | 50%           | 50%           |
| Noti credits   | 0%        | 50%           | 50%           |
| Business item  | 100%🩸    | 0%            | 0%            |
| Game OG        | 100%🩸    | 0%            | 0%            |
| Game Key       | 100%🩸    | 0%            | 0%            |
| Land tiles     | 50% 🩸    | 0%            | 50%           |
| MAFIA item     | 100%🩸    | 0%            | 0%            |
| Shop items     | 0%        | 0%            | 100%          |

<mark style="background-color:yellow;">Note:</mark> For land tiles. The killer gets the land, but the protocol takes a fee by reducing the tile development -3 stages.&#x20;

<figure><img src="https://1929380903-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRZ0AgBvptAjoP16c39kB%2Fuploads%2FRvGKD5LGtmavPuVyBtJo%2Fimage.png?alt=media&#x26;token=9755376b-27b7-43b9-b4b7-1ed2d83242ef" alt=""><figcaption><p>Mobsters splitting the loot</p></figcaption></figure>





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**Some of the data points kill contract takes into consideration:**

* User rank
* User wealth
* User Kill skill
* User family status
* User Bodyguard setup
* User Weapons
* User accomodation
* User bullet amount

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**Killing requirements:**\


* Target is not in safehouse
* Target is not under 7 day protection
* Target is found in city
* You are in same city as target
* Target rank is within -5 and +3 ranks of your own rank.\
  \
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  **The process of killing another wallet.**

1. Find the user with [detectives](detectives)
2. Travel to same city as your target
3. Decide on amount of bullets to fire.
4. Optional message to victim
5. Decide if kill is anonymous or not
6. Confirm the kill attempt.\


**Possible results:**\
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**You successfully killed your enemy, and survived yourself.**\
**You successfully killed your enemy, but you also died in their backfire**\
**You failed to kill your enemy, and you survived as well.**\
**You failed to kill your enemy, and you died in their backfire**\
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**Note:** When you fail to kill, you will have made significant damage on the users health points. \
If you wait out the cooldown period, and try again, you will most likely be successfull unless your target has purchased new health points from the Hospital



**Why would someone want to kill another user?**

Most often it's driven by economic incentives.\
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<mark style="background-color:yellow;">Example:</mark>

If a low ranked user is running around with a large stack of currency on hand..They would be a target for other players, as they can earn currency by killing you. As a bonus they also earn rank points and kill skill at the same time. If you have a lot of cash on hand, and you are not protected by a family, you will most like get killed quite quickly. Watch out!\
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**Family inside kills & take-over**\
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If a family member kills his/her Don, while being an active member of the family, then the killer will automatically resume the Don position of the Family. This is called a Inside-kill or a family take over.\
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If the Consigliere or the Capodecina is quick to act, they can revenge the deceased Don and take the family back. But they need to kill him before someone from the outside does.\
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This feature ensures that all family structures are kept under tight control where trust in each member becomes an essential cornerstone of the family \
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If an unwanted player resumes the Don position, the player can remove all top positions including successors. Then the new don can transfer out the entire family bank, and personal assets on the account . Now when the account gets finally killed, the family dies with the account. The family has no player to go to, as no positions are filled by the current Don. \
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**Trying your luck at the Don?**\
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The Don is a powerful position to have, and it is not easy to kill a Don. You will need to have a very powerful and co-operated attack to have a chance of success. You might end up swimming with the fishes before you know it.\
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Spies and double agents exist, if they infiltrate your family, you might have a bigger problem than you might think.&#x20;

<figure><img src="https://1929380903-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRZ0AgBvptAjoP16c39kB%2Fuploads%2FzXLsUSaqolYXq17akwGi%2Fimage.png?alt=media&#x26;token=e2f5ac41-784f-4ed9-b947-28c02ba5df5d" alt=""><figcaption><p>Mobster killing another mobster</p></figcaption></figure>

